Solid Angle Arnold v4.2.2 for Maya 2019 - 2022 Win
Solid Angle Arnold v4.2.2 for Maya 2019 ? 2022 Win
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya?s standard interface.
Features
? Seamless integration with Maya shapes, cameras, lights and shaders.
? Image Based Lighting support, including a state of the art physical sky.
? Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
? Support for volume rendering with Maya Fluids.
? Support for Maya Hair and nHair.
? Particles and nParticles support, including particle instancer.
? Defer the creation of geometry at render time with the Stand-in placeholder nodes.
? Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
? Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
? XGen integration.
? Texturable geometric lights.
? Deep EXR.
? Rendering of curves.
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