Announcement

Hi members
It has been 6 months since changing from gfxok.com to dazposer.com. We decided to stop plan Lifetime Gold membership on dazposer.com. If you want to use Gold membership on dazposer.com, please renew. We need funds to maintain the server.
However, you can still access GFXOK.com as a Gold member
Thanks
Peregrine Labs Yeti 2.1.6 - Maya 2016-2017 Win

Peregrine Labs Yeti 2.1.6 - Maya 2016-2017 Win

Peregrine Labs Yeti 2.1.6 – Maya 2016-2017 Win
Info:
Yeti is Peregrine Labs product to produce fur feathers and generating lots of things based around familiar working concepts of a procedural node graph directly within Autodesks Maya.
The toolset has been developed as an end to end solution that easily integrates into most pipelines with ease and built with the goal of efficiently transporting and rendering the data generated while maintaining an artist friendly workflow. Yeti aims to be package agnostic and supports various rendering engines including Pixars Renderman 3Delight Chaos Groups Vray and Solid Angles Arnold.

Dependencies: MtoA 1.4.1.2, Arnold 4.2.16.1, VRay 3.40, RMS 21.1, PRMan 21.1, 3Delight 12.0.113, Redshift 2.0.83

Changes:

* feathers now export the surface S and T values as their default UVW coordinates for VRay.
* fixed sizable memory leak introduced via VP2.0 SubScene override implementation.
* fixed a bug in Blend node that would cause a crash if a second input was evaluated to NULL.
* updated Blend node to use object indicies vs. names so referenced graphs may be blended correctly.
16-Feb-17 Admin 862 0
Related articles

Adding comment

6+532=???
OR Login with: