We will learn about the creation of specific maps that are generated quickly. We will create maps such as normals from scratch, automatic creation of diffuse, and ambient occlusion among others, using Quixel's suite of software. Finally, we will be rendering out our bakes and model with Marmoset 1.10 and KeyShot for final usage in Photoshop.
More info:
http://www.digitaltutors.com/tutorial/1464-Look-Development-Pipeline-using-Ndo2-and-Ddo-in-PhotoshopDOWNLOAD HERE :
http://rapidgator.net/file/93a77f2555a572fb2e28ab23dabb1f1d/LookdeDevndo2PS.part1.rar.html
http://rapidgator.net/file/f93dd7e8737513f25599787fe7392040/LookdeDevndo2PS.part2.rar.html
http://alfafile.net/file/hpHP/LookdeDevndo2PS.part1.rar
http://alfafile.net/file/hpR3/LookdeDevndo2PS.part2.rar