Home / Blender 101 - Blender 335 - Creating a Weapon with Blender and Substance Painter

Blender 101 - Blender 335 - Creating a Weapon with Blender and Substance Painter

Info:
In this course you?ll learn how to use Blender?s modeling tools to create a high resolution model of an M249 Machine Gun. We?ll go over retopology techniques that will allow you to create a low-poly version of the high-poly mesh. You?ll also learn how to create a Color ID map using Blender?s Vertex Paint tools, bake Normal and Ambient Occlusion maps in Blender and in Substance Painter, assign materials in Substance Painter based on a Color ID map, and import your Blender models into Unity so that you can assign the PBR textures created in Substance Painter.
14-04-2017, 20:10
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