FloorGenerator is a script for 3dsmax which generates floor objects consisting of individual boards which can easily be textured using MultiTexture.
It’s a great tool if you’re doing architecture visualization and need
to make floors that are NOT going to tile and that you can see up close
without any pixelation.
-Create floors inside any closed 2D shape object
-Control width, length, gap size individually
-Randomly rotate, offset and tilt boards
-Interactive update to get instant feedback
-Fetch settings, to work on an existing floor later on