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Digital tutors Advanced Lighting and Rendering Techniques in V-Ray for Maya

In this course, we’ll explore some advanced techniques for lighting and rendering a bike.
We’ll start by using an IBL (image-based lighting) setup. Along the way, we’ll create complex shader materials and define our surface material within a photographically lit environment. Finally, we’ll create precomps and lighting comps using NUKE.
By the end of this V-Ray for Maya tutorial, you’ll have learned some new tips and tricks for your own lighting and rendering projects.

19-07-2016, 04:02
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