We will start by creating collision for our mesh. We will then move on to Unreal, where we will create materials and lighting for our scene. By the end of this tutorial, you will be able to bring your environments into Unreal Engine effectively and efficiently. Software required: 3ds Max 2015, Photoshop CC 2014, Unreal Engine 4.8.2.
![[TutoriaI] Pluralsight - Importing and Rendering a Stylized Environment in Unreal Engine](http://i67.fastpic.ru/big/2015/0822/bd/1ba8e2409bf62f2304bd08c213ecb6bd.jpg)
DOWNLOAD HERE :
http://rapidgator.net/file/51e8d4992b117d5037900ae6da0dc799/lprgt.Pluralsight..Importing.and.Rendering.a.Stylized.Environment.in.Unreal.Engine.part1.rar.html
http://rapidgator.net/file/84f29c402176156604819ba6c4176efd/lprgt.Pluralsight..Importing.and.Rendering.a.Stylized.Environment.in.Unreal.Engine.part2.rar.html
http://rapidgator.net/file/5c90294c353e677d32e534811f3552a0/lprgt.Pluralsight..Importing.and.Rendering.a.Stylized.Environment.in.Unreal.Engine.part3.rar.html