Medieval globe
Model:
Model parts -2
The model is aligned at the origin of coordinates in space (x0, y0, z0);
The model is triangulated
The model has a UV map for all elements.
Other formats with support for texture coordinates (UVS)
model formats с4d,fbx,3ds,obj.
Textures: PBR
There are 3 textures:
Base color
Normal Map
Roughness Map
All textures in 512 x 512 px
Materials are configured for rendering only in C4d files
Texture formats: PNG
Formats:
Cinema 4D 2020 (.c4d)1.28 MB
Autodesk FBX 2016 (.fbx)1.31 MB
3D Studio (.3ds)66.4 KB
OBJ (.obj, .mtl)247 KB
Textures1.29 MB