TV Rubin 714
The model contains 23 separate objects in 3 groups (in 3collections). Each object contains its own editable material with base texture , without roughness, high map ,and normal map . All objects have their own UV map in a UV map for the whole group.
No overlaping I used jpg textures with a resolution of 4096x4096 and 8192x8192 pixels.
All textures are located in the Textures subfolder in the folder TV Set Rubin 714.zip
I used Blender 2.83.2 for modeling. You can use Cycles Renderer and Eevee Renderer for rendering. Renders look just as good in both render engines. In Eevee without anisotropy effect. Each object, material, mesh, texture, material, Uv map has a unique name
The fbx, obj, stl formats were exported from Blender, and checked for the correctness of UV maps, textures only in Blender. They do not contain texture images Doesn't need external plugins
Unit scale - cm Object scale 1:1 Model scale 1:1
Formats:
Blender (.blend)22.1 MB
Autodesk FBX (.fbx)1.35 MB
OBJ (.obj, .mtl)792 KB
Stereolithography (.stl)876 KB