Female Jacket
Real world scale, PBR metal/roughness workflow
Non overlapping uv, square topology on garment
Ready to be used in game engine/render engine of your choice
Triangles Count: 14344
High poly baking mesh is also included.
Textures Information: PBR, single material UDIM, 4096x4096 (png) * Additional formats and converted glossy\spec maps can be provided on request
Formats:
OBJ (.obj, .mtl)
Textures
Autodesk FBX (.fbx)