Think Tank Online - Intermediate Term
Think Tank Online - Intermediate Term
In this Intermediate term, students focus primarily on the creation of game ready environmental pieces and hero props with an emphasis on real time placement and look development within the Unreal game engine. Students will learn modular modeling in Maya with a special focus on poly efficient topology, hero prop creation, texturing in the Substance suits, learn a variety of tips and tricks made for game engines such as vertex painting, trim sheets and others as well as enjoy extra courses such as Marvelous Designer. All of these new skills will then be applied to a final a final project of choice between creating a small environment or a hero prop for games.
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