Udemy - Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game

Admin 09-Aug-21 170 0 Print
Related Articles
Udemy Advanced interior 3d visualisation in 3ds max and V-ray
On 05-Jun-16 by
Udemy Advanced interior 3d visualisation in 3ds max and V-ray Video: AVC...
[Video training] Udemy Advanced interior 3d visualisation in 3ds max and V-ray
On 07-Nov-16 by
Udemy Advanced interior 3d visualisation in 3ds max and V-ray Video: AVC...
Udemy Advanced interior 3d visualisation in 3ds max and V-ray - repost
On 19-Jan-17 by
Udemy Advanced interior 3d visualisation in 3ds max and V-ray Video: AVC...
?3DMax] VrayArt VRay Exterior Training Models and work files only
On 04-Jul-15 by
VrayArt VRay Exterior Training Models and work files only max | 3D models |...
[Max] VrayArt VRay Exterior Training Models and work files only
On 18-Jul-16 by
VrayArt VRay Exterior Training Models and work files only max | 3D models |...
Udemy - Unity Shader Programming and Editor Scripting Master Class
On 30-Oct-18 by
Udemy ? Unity Shader Programming and Editor Scripting Master Class...
[Tutorials] Udemy - Filmmaker's Legal Guide. For Freelance Video Producers
On 03-Jun-15 by
Udemy - Filmmaker's Legal Guide. For Freelance Video Producers MP4 | PDF...
Udemy - Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game
Udemy - Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game
Duration 4h Project Files Included MP4
You must login to show this link. No account? Create One
Info:
Build your very own Virtual Reality (VR) rhythm fitness game, Beat Boxer, using Unity 3D, C# and VRTK.
What you'll learn
- Learn to create a rhythm fitness game called 'Beat Boxer', similar to games like Beat Saber and Super Natural.
- Learn to create advanced mechanics, as see in games like Beat Saber and Super Natural.
- Learn to create a sophisticated Diegetic UI, providing the player with a host game stats.
- Learn to write C# Event driven Code.
Requirements
- An Oculus Rift, or HTC Vive headset or an Oculus Quest with a link cable.
- A computer that supports your VR headset, in terms of hardware required.
- Know how to setup your VR device for development.
- Comfortable with using the Unity editor for basic scene editing.
- Basic C# knowledge for Unity.
Who this course is for:
- Beginning to Intermediate Unity developers, looking for a fun way to enhance their skills, by building a rhythm fitness game.
- Oculus Quest, Rift or HTC Vive owners wanting to create their very own VR game.
- A VR Hobbyist, wanting to get into VR game development.
Category: Other 3D
Add Comment