Announcement

Hi members
It has been 6 months since changing from gfxok.com to dazposer.com. We decided to stop plan Lifetime Gold membership on dazposer.com. If you want to use Gold membership on dazposer.com, please renew. We need funds to maintain the server.
However, you can still access GFXOK.com as a Gold member
Thanks
[Tutorials] Unity 5 2D: Random Map Generation

[Tutorials] Unity 5 2D: Random Map Generation
Unity 5 2D: Random Map Generation
Software: Unity 5 2D | Project Files: Included | 289 MB
Learn how to build randomly generated 2D maps for role-playing and real-time strategy games with Unity 5. Jesse Freeman focuses on the basics of random map generation by teaching you how to create island-based terrains, and works his way up into more advanced techniques such as resizing the map, decorating it, and eventually creating large-scale maps with individual continents. He'll add trees, mountains, dungeons, and castles to make the map more fun to explore. He'll also teach you how to create a camera script that scrolls around the map with the mouse, and set up autotiling to give the map's coastlines a more organic look. In the end, Jesse will show you how to build an authentic 8-bit style map generation tool—perfect for your next 2D RPG game.

Topics include:

Setting up the project
Creating the tile, map, and map tester classes
Visualizing the map
Creating a moving camera
Autotiling and bit shifting
Decorating the map
20-May-16 Admin 614 0
Related articles

Adding comment

35+94=???
OR Login with: