Announcement

Hi members
It has been 6 months since changing from gfxok.com to dazposer.com. We decided to stop plan Lifetime Gold membership on dazposer.com. If you want to use Gold membership on dazposer.com, please renew. We need funds to maintain the server.
However, you can still access GFXOK.com as a Gold member
Thanks
[Tutorials] FXPHD - DMP205 - Digital Matte Painitng: The Castle Project

[Tutorials]  FXPHD - DMP205 - Digital Matte Painitng: The Castle Project
FXPHD - DMP205 - Digital Matte Painitng: The Castle Project
MP4 | AVC 480kbps | English | 1440x900 | 24fps | 6 hours | AAC mono 99kbps | 3.74 GB
Genre: Video Training

The heart of the program is a series of thee courses (DMP201, DMP202, DMP203) which cover the fundamental techniques of the craft. This course brings it all together with the goal of completing a single digital matte painting over the duration of the term. We'll fly to Westeros and go through all the steps to create a environment inspired by the Game of Thrones TV series. From concept to final DMP, members will go through 3D modeling, texturing and lighting, and will examine how to bring a CG castle to life. The aim of the course is to create a high quality digital matte painting which is ready to be sent to compositing.
Ludo is a Digital Matte Artist/Lead Environment Artist working at Double Negative, London. His credits include a variety of projects, from Bourne Ultimatum, Quantum of Solace, Tree of Life, or Love in the time of Cholera, to Thor - the Dark World, Hellboy 2, Total Recall or Dredd.

course syllabus:
Class 1: Introduction to the project and initial concept design for further refinement.
Class 2: Setting up the initial 3D scene to block out shapes similar to the first dmp.
Class 3: Starting with preliminary textures for our 3D model and properly laying out UVs.
Class 4: Combining multiple render passes together to work on the castle wall surface.
Class 5: Integration of our digital model with the scene and working on lighting improvements.
Class 6: Introducing elements to help reduce the artificial nature of the CG render and starting on creating a waterfront.
Class 7: Further refinements and working with the background to fully seat the castle in the scene.
Class 8: Working in more foreground elements to balance out the dmp and starting to add polish.
Class 9: From Maya to Nuke, setting up the geometry for projection to create depth with a small camera move.
Class 10: Finalizing the 2.5D composite and cleaning up the last few mistakes to complete our DMP.


[Tutorials]  FXPHD - DMP205 - Digital Matte Painitng: The Castle Project



02-May-16 Admin 776 0
Related articles

Adding comment

2+480=???
OR Login with: