[Max] 3D Coat v4.5.35 Win64
3D Coat v4.5.35 Win64
Physically Based Rendering (PBR)
Easy Texturing & PBR
– Microvertex, Per-pixel or Ptex painting approaches
– Realtime Physically Based Rendering viewport with HDRL
– Smart Materials with easy set-up options
– Muliple paint Layers. Popular blending modes. Layer groups
- Tight interaction with Photoshop
– Texture size up to 16k
– Fast Ambient Occlusion and Curvature map calculation
– Rich toolset for all kind of painting tasks, and more…
Digital Sculpting
Digital Sculpting
Voxel (volumetric) sculpting key features:
- No topological constraints. Sculpt as you would with Clay
- Complex boolean operations
- Fast kit bashing workflow
Traditional sculpting offers you such powerful technology as:
- Adaptive dynamic tesselation (Live Clay)
- Dozens of fast and fluid sculpting brushes
- Boolean operations with crisp edges
Retopology
Ultimate Retopo Tools
- Auto-retopology (AUTOPO) with user-defined edge loops
- Fast and easy-to-use manual Retopo tools
- Possibility to import reference mesh for retopologization
- Use your current low-poly mesh as your retopo mesh
- Retopo groups with color palette for better management
- Advanced baking settings dialog
- And more…
UV Mapping
Fast & Friendly UV Mapping
- Professional toolset for creating and editing UV-sets
- Native Global Uniform (GU) unwrapping algorithm
- Multiple UV-sets support and management
- Support ABF, LSCM, and Planar unwrapping algorithms
- Individual islands tweaking
- Lastly, it is fast, easy, and fun to use.