[Tutorials] Unity 5 2D: Advanced UI
Unity 5 2D: Advanced UI
Unity expert Jesse Freeman helps you design your UI using custom prefabs (reusable UI elements), UI components such as windows and buttons, simple buildup animations, and transitions. He also helps you create a window manager to guide changes and relationships between windows, and extend the window system with a custom Unity editor that lets you standardize window display and navigation throughout your game.
Topics include:
Creating Unity prefabs: fonts, colors, buttons, and labels
Adding a title, credits, and buttons to the start screen
Adding a game over screen
Creating animated stats for the game over screen
Transitioning between windows
Building a keyboard window
Mouse, keyboard, and controller navigation
Building a custom Unity editor for managing in-game windows
Adding a window to select difficulty level