[Tutorials] Cloth Simulations for Motion Graphics in CINEMA 4D

Admin 01-Feb-16 1 090 0 Print
Related Articles
?3DMax] VrayArt VRay Exterior Training Models and work files only
On 04-Jul-15 by
VrayArt VRay Exterior Training Models and work files only max | 3D models |...
[Max] VrayArt VRay Exterior Training Models and work files only
On 18-Jul-16 by
VrayArt VRay Exterior Training Models and work files only max | 3D models |...
Fabric Engine 2.1
On 25-Mar-16 by
Fabric Engine 2.1...
[Tutorials] FXPHD : MYA224 Maya Foundations: Simulation and Effects
On 14-May-16 by
FXPHD : MYA224 Maya Foundations: Simulation and Effects | 3.5 GB...
[Tutorials] FXPHD : RFL204 Intermediate RealFlow
On 17-May-16 by
FXPHD : RFL204 Intermediate RealFlow | 8.2 GB...
[Tutorials] 3DBuzz - Technical Rigging Houdini Volumes 1 - 5
On 20-Mar-16 by
3DBuzz - Technical Rigging Houdini Volumes 1 - 5...
Simulation Lab Software SimLab Composer 8.v8.2.1 Win/Mac
On 04-Jan-18 by
Simulation Lab Software SimLab Composer 8.v8.2.1 Win/Mac...
[Tutorials] Cloth Simulations for Motion Graphics in CINEMA 4D
Cloth Simulations for Motion Graphics in CINEMA 4D
Software: CINEMA 4D | Project Files: Included | Intermediate | 1.21 GB
You must login to show this link. No account? Create One
A flexible and dynamic 3D cloth simulation is a commonly requested feature in modern motion graphics. Realistic cloth simulations that respond to forces such as wind and gravity can take the visual language to another level. Luckily, CINEMA 4D's cloth system offers a relatively simple toolset to incorporate flags, banners, and other convincing cloth simulations into motion graphics and animations.
Cloth Simulations for Motion Graphics in CINEMA 4D is a project-based learning experience that follows three projects from start to finish: an animated flag blowing in the wind, opening and closing theater curtains, and a cloth-on-object logo reveal. Each project is rich with lessons that artists can adapt and apply to any cloth animation. Author Alan Demafiles will help viewers use the C4D Cloth tag and colliders, attach cloth to other geometry in a scene, loop simulations, correct imperfections with the morph deformer, and apply logos and other patterns to fabric. Start watching to incorporate cloth simulations into your mograph skillset.
Topics include:
  • Creating geometry for cloth
  • Working with the C4D Cloth tag
  • Using caches
  • Modeling and texturing cloth
  • Adding constraints
  • Attaching cloth to geometry
  • Creating cloth collisions
  • Adding lights
  • Animating morphs and reveals
  • Rendering the cloth animation

Category: Other 3D
Add Comment