[Tutorials] Digital Creature Creation in ZBrush, Photoshop, and Maya
Digital Creature Creation in ZBrush, Photoshop, and Maya
Audio: aac, 48000 Hz, 2 channels, s16, 127 kb/s | Video: h264, yuv420p, 960x540, 325 kb/s, 15,00 fps
Watch as author Ryan Kittleson introduces the skills digital artists need to create photorealistic 3D creatures for film, video, and game production. This course covers basic design, sculpting, texturing, posing, and lighting and demonstrates real-world workflow, starting with the basic sculpture in ZBrush and moving it into Maya for finishing, while editing textures in Photoshop.